Yeah, we're geeks and nerds; but we're the only ones that can make this damn thing work. You should see the spark trying to jump the gap in a fighter guy (or any pilot's) mind when it comes to running the system.
What to expect (more or less in order of the syllabus, circa 1999/2000):
Lots of systems (electrical, hydraulic, etc.). No more engines for those that might remember.
Comm systems (VHF/UHF/HF/comm relay)
System turn-on procedures (think it's before comms). Obnoxiously detailed and very specific in the order things are done (but for a reason).
Computer system. Word to the wise - it ain't a PC. Baseline Group II's have a behemoth computer designed for Cold War use. Hawkeye 2000 has a newer system that is much friendlier from an operator and maintainer's perspective.
Scope symbology is it's own mini unit somewhere around this point.
Radar - everybody's favorite (read: not really). I will say it's much easier than it used to be though.
IFF - who's who in the zoo.
Near Collision Intercepts (think vectoring fighters on a covert intercept or a fighter w/ no radar), followed by Air Intercept Control. AIC is the name of the game in the E-2.
Winging
Electronic Warfare
basics and Passive Detection System use.
Link-4A/ Link-11/ Link-16 use (data link systems)
Tactics
Battle Problems (full-up strike scenario simulators). You'll have 5 BP's and will do two rotations through each of 1-4 and one ride for 5.
Congradulashuns, yue r now a E-2 NFO, fully qualified to be picked on by your new squadronmates.
BTW, Schnuggapup, that was "Manny" Labor from our squadron that was the "Naked E-2 Guy". That tape still exists and is just as funny as it ever was. Yeah, we're warped; but someone's got to do it, so it might as well be us. We did some follies tapes the next 2 cruises that'd just make you cry or piss yourself you'd be laughing so hard.