might as well throw out that planning assumption.assuming hard crews)
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might as well throw out that planning assumption.assuming hard crews)
Damn, can't believe how few rounds some of you guys shoot.
I don't get how APKWS is being talked about as a replacement for Hellfire. It is a completely different weapon with a completely different application. It also requires basically the same delivery patterns as existing FFAR's, it just has a smaller CEP.
Based on what I've heard about the swarm thing, I think the idea that you guys will be able to kill boats while remaining outside their WEZ is not gonna happen. If you can accept that, then what's the best choice of weapons given that shitty situation?
Certainly not a PGM that requires me to maintain laser on a small, fast moving target. How about something with the range and punch to sink as many in as little time as possible. Ie enough rounds, good damage, long enough range to kill more than 1 boat per attack run. How about combining it with CSW?Based on what I've heard about the swarm thing, I think the idea that you guys will be able to kill boats while remaining outside their WEZ is not gonna happen. If you can accept that, then what's the best choice of weapons given that shitty situation?
Certainly not a PGM that requires me to maintain laser on a small, fast moving target. How about something with the range and punch to sink as many in as little time as possible. Ie enough rounds, good damage, long enough range to kill more than 1 boat per attack run. How about combining it with CSW?
M-230 works there. As does the air force .50. And both still allow either a GAU-17, or GAU-21 in both doors.
That's what I mean ... I don't want the added requirement of reduced maneuverability while inside that wez to support a guided rocket with laser energy. True fire-and-forget, be it unguided rockets, self aware rockets, big ass guns, sharks with freakin laser beams on their heads ... what makes sense is fire and maneuver.Based on what I've heard about the swarm thing, I think the idea that you guys will be able to kill boats while remaining outside their WEZ is not gonna happen. If you can accept that, then what's the best choice of weapons given that shitty situation?
That's what I mean ... I don't want the added requirement of reduced maneuverability while inside that wez to support a guided rocket with laser energy. True fire-and-forget, be it unguided rockets, self aware rockets, big ass guns, sharks with freakin laser beams on their heads ... what makes sense is fire and maneuver.
If the ship you're doing ATFP for is the High Value Unit then you're automatically the Lower Value Unit, in which case its ok if you don't make it and then ship does. In an actual shooting war, I'm pretty sure we'd be working under Operational Necessity.If the Navy's plan is to no shit have helos out shooting boats, it may ultimately come down to the helo crews and aircraft are expendable, just make sure you kill enough of them before you die.