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Leadership at OCS

i appreciate all your comments. i would hope the emphasis would be upon the team, rather than the individual, and im glad to hear this is the case. i will just keep training hard until i get there. thanks again.

Stand out by being the guy who is helping your classmates study / drill / learn procedures / memorize gouge when none of the staff are around, that way your classmates will know that you're there to help everyone get through and won't throw you under the bus.

As far as ways to get "good" attention from the staff, if such a thing exists, learn how to yell so loudly that it breaks people's eardrums, drill well, put out for PT and other "games," don't screw up often, and don't freak out when you do screw up.

Like others have said, OCS is largely a pass/fail event. Everyone is the same rank upon graduation.
 
I have only been to USMC boot camp, so this info may not be relevant, but to answer your question;[/COLOR] Just being good at drill, academics, & PT might make you a squad leader. But if you really wanted to demonstrate leadership, and STAND OUT, try taking the position of guide without even asking: Just take the Guidon from the guide and tell him to fall in with the rest of the platoon. Your DI will most likely tell you to change back over (although I have seen this work once). But of course, as mentioned earlier, boot camp is not really about the individual, but about the platoon, so if you cant get the platoon working together, you’ll be fired as guide promptly. [/SIZE][/FONT]

No impact, No idea, hard charger.

OCS is much different w/ the billets. Billets are assigned on a 2 or 3 day basis so everyone will have something. The guide isn't even that important of a billet at OCS.

If you were to "take over" someone else's billet you would be f'ing them in the A, big time. It would look like they couldn't effectively lead.

OCS is about leading when you are in charge, and shutting the fuck up and following when you are not.

Anyway, this is the "Navy OCS" forum, so I don't think the jarheads are qualified to send rounds down range anyway.
 
If you were to "take over" someone else's billet you would be f'ing them in the A, big time. It would look like they couldn't effectively lead.
Can you say Blue Falcon?
This would be a great way to become the Company douche and might make the rest of your time, well, interesting.

OCS is about leading when you are in charge, and shutting the fuck up and following when you are not.
And thats it ...

Anyway, this is the "Navy OCS" forum, so I don't think the jarheads are qualified to send rounds down range anyway.
Agree, but couldn't help myself - punching out ... or should I say ditching :eek: ;) Hey observer, don't forget the lift raft.
 
Navy OCS does not have that many leadership games. You have some class positions which don't change to often (class president, vp, scribe) and then one position that changes every day and everybody will get a chance to do (class leader... i think). The guide is not a leadership position in OCS and you don't want to do it... Unless you are super-moto and can't get enough of OCS.

Anyways Navy OCS is more about the team. There are a few team building/leadership exercises but day to day it is not stressed.
 
Navy OCS does not have that many leadership games. You have some class positions which don't change to often (class president, vp, scribe) and then one position that changes every day and everybody will get a chance to do (class leader... i think). The guide is not a leadership position in OCS and you don't want to do it... Unless you are super-moto and can't get enough of OCS.

Anyways Navy OCS is more about the team. There are a few team building/leadership exercises but day to day it is not stressed.


Does the scribe write the plan of the day on a board?
 
Does the scribe write the plan of the day on a board?

That and other things... The scribe (adjutant) would be the worst job at OCS. Too much writing, making spreadsheets and dealing with the cadre. If you want a leadership position go for Pres or VP. Those are the only ones worth the extra work...
 
That and other things... The scribe (adjutant) would be the worst job at OCS. Too much writing, making spreadsheets and dealing with the cadre. If you want a leadership position go for Pres or VP. Those are the only ones worth the extra work...

Then I should probably keep it on the low that I was the "Chalkboard PO" when I was in enlisted boot camp haha. I can't help it, I have really neat handwriting, for a guy.
 
Navy OCS does not have that many leadership games. You have some class positions which don't change to often (class president, vp, scribe) and then one position that changes every day and everybody will get a chance to do (class leader... i think). The guide is not a leadership position in OCS and you don't want to do it... Unless you are super-moto and can't get enough of OCS.

Anyways Navy OCS is more about the team. There are a few team building/leadership exercises but day to day it is not stressed.

Bullshit, guide is fucking awesome. When all your classmates are getting beat holding rifles out, you get a little stick instead.

That said when I went through the guide was whoever was the class Pres.
 
Just to go back on track for a nano-second....

There is nothing you do at Navy OCS other than earning your commission or a bad reputation that will effect your Navy career. And the bad rep probably won't hurt you either. OCS is basically a pass/fail event.

Of course, bad rep on AW is another story altogether. It can haunt you at OCS and thereafter. On the other hand, good rep on AW is surely a FITREP bullet and ticket to success......;)
 
Of course, bad rep on AW is another story altogether. It can haunt you at OCS and thereafter. On the other hand, good rep on AW is surely a FITREP bullet and ticket to success......;)


Did someone call?

:icon_smil

Jokes aside, the class leadership will change as often as they suck. Our class Prez, VP and scribe changed or switched almost on a weekly basis until week 4 or so.

And if you are talking to the staff, don't EVER forget that you are an OC, even if you are one of the top three. Our top three would often forget this, and sometimes cease being ballistic or in one case, a certain adj responded to a certain Senior Chief's instructions with "OK" and I peeked outside my door to see the adj pushing the deck with the Senior Chief yelling "OK!?!?! YOU MY BITCH, SCRIIIIIBE!"

:D
 
Bullshit, guide is fucking awesome.

Says the SWO... :icon_wink


My class was lucky and never got beat with our rifles. The DI wanted us to enjoy rifle drill. If you are in one of those classes where you do get beat it does sound like being the guide can pay off. As far as the pres. being the guide seems to vary DI to DI. There were classes where that was the case and others that it wasn't.
 
And if you are talking to the staff, don't EVER forget that you are an OC, even if you are one of the top three. Our top three would often forget this, and sometimes cease being ballistic or in one case, a certain adj responded to a certain Senior Chief's instructions with "OK" and I peeked outside my door to see the adj pushing the deck with the Senior Chief yelling "OK!?!?! YOU MY BITCH, SCRIIIIIBE!"
So how do you avoid bursting out with laughter at this?
 
So how do you avoid bursting out with laughter at this?

You'll want to laugh and hell you will on occasion, but after the first couple days it will simply be the standard fare and it will become an old, comfortable shoe.

Actually one of my best memories was when my DI surprised us on Sunday (the only day of rest you will have). Long story short, my DI ended up slapping his palm over a candidates mouth and said, "You know I could end you right?" To this the candidate promptly mumbled into the DI's hand. My DI turned to another candidate and said, "What the fvck did he just say?" The other candidate answered in an overly loud voice, "He said [the candidate makes mumbling noises], sir!" I swear I almost died of laughter in my room.

In hinde sight it's not that funny. Man was I deprived of good ol' entertainment for 12-weeks. :eek:
 
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