Here's a bit of further nerdery for the thread, for anybody reading it and scratching their heads it's a seemingly big deal between pushing buttons or maintaining basic stick and rudder (and throttle) skills. When we're talking about "hand flying" a SID, SIDs are usually easier to fly. There might be one or two level offs on the way out (usually "no higher than"), sometimes a speed restriction and sometimes not (always 250 under 10,000 though), but SIDs are generally much less complicated than STARs. The other thing working in your favor is a SID is like getting on the freeway and heading out of town- the farther away you get the lighter the traffic gets, so it's easy to go faster and higher. STARs are like the opposite, the most challenging ones feel a lot like blasting into a complicated freeway interchange with lots of exit lanes, flyovers, sweeping curves, and the need to be set up for the correct lane really early... and sometimes that changes with not much heads-up.
When you set up the box right and you're not dealt any wildcards (strong tailwinds that make your descent angle way too steep, thunderstorm avoidance) then the people back in the tube only feel a few lazy turns. Finesse. Strong winds up high aren't usually as strong on the way down and everybody knows to generally anticipate stuff like that.
If a couple things don't go your way (might be your mistake or someone else's, might not be anybody's mistake) then it's not quite so easy to finesse it. Last minute adjustments might get felt as anything but finesse to those people (who spent good money on their tickets). Even some light turbulence can combined with being a bit high on profile can complicate it- in smooth air then it'd be easy to dive steeper to make a crossing restriction, let the airplane go a bit fast for a couple minutes, but in bumpy air an extra 30 knots of speed is the difference between a mildly bumpy ride and shaking the shit out of your passengers. It also makes your cabin crew's job a lot harder than it should be while they're trying to pack everything up for the landing. Worst case you really screw it up you might chuck a flight attendant into the ceiling, or a pax who had to make that last minute trip to the lav after you turned on the seat belt signs... that's rare but it's no joke.
The tech is out there to computerize this stuff even better than it already is, and I'm not trying to make it sound like the job is oh so hard, but some days there really is a lot more to it than just pushing a few buttons and keeping an eye on old George.