1. Collateral duty and ground job situation MUCH better in a two-seat squadron...
2. Duty rotation is MUCH, MUCH better in a two-seat squadron.
3. More people to hang out with in port, on ship, etc. (that can also be a negative)
4. With two heads working in unison, a two-seat cockpit can be much more potent than a single-seat cockpit. The bombs-on-target stats for our F squadron are above and beyond the E and C squadrons in our airwing.
5. FAC(A) and RMC, two quals not available to single-seat.
6. When your SA bubble pops, the guy in the back seat can get your head back in the game, and vice versa..
no hate, mate, your post came off as "one of those guys"
#1 - true, and IMO, the only reason to go two seat.
#2 - I was (un)lucky to stand duty once a month in my single seat squadron (we were land based the time I was there though, maybe the difference between little duty vs a lot of duty)
#3 - blah, I'll pass on partying with a bunch of dudes (then again, as the saying goes, it ain't gay if your underway, right?)
#4 - did you guys do bombing derby's? I'd be interested in seeing the stats from different deployments.
#5 - na, Marine single seat Hornets (and soon Harriers, if not already) are doing FAC (A)
#6 - true, or, when your head
is in the game and his isn't, he becomes the SA sponge as you fight over who has control of the FLIR or radar.
True. But then again, having a poor single-seat guy in your flights is also an SA sponge..
maybe that guy shoulda went two seaters ...
Look, I don't give a sh!t if you like single-seat or two-seat ... personal preference.
true, it's personal preference ... when asked, I recommend single seats first tour so you learn to do everything by yourself ... and you'll get good at it. Then, if you come back for a second tour, go two seaters if you don't want to work as hard as your first tour.
again, no hate, just two different preferences.
S/F