I guess that each community is different to a certain degree. In the Warpig land, you start out as a branch O down in maint or in one of many truly exciting admin jobs upstairs. (TAC Pubs O anyone?) From there, your performance in and out of the aircraft is gauged and you move on to a Mid-level job like GSO, skeds, stuff like like. My memory is a little foggy on those jobs so I don't fully remember all that are available. After that you are looking at being the Division officer for a maint div. Good job if you can get it. For some this will be their last job, and for some not. Some may never have that job. Anyway, if you get lucky and make IP, which is tough, then you get the shot at the "big four" that are usually your top guys in ranking jobs: Pilot Training Officer (runs upgrade training, IP type), Pilot NATOPS (obvious responsibilty....one of these guys is always #1, the other #2 ), QAO, and ASO. There may be some variation and exceptions squadron to squadron adn the like, but for the most part that is it. I tell guys heading out to the fleet all the time that the way to make a name for yourself and set yourself up for the jobs that you want and career path you want is to hit the groung running out there. DITCH THE FLIGHT SCHOOL MENTALITY. Too many guys show up to the squadron still acting as if they were in flight school....I come in when I have to fly, and leave when I am done. That is fine if that is what you want, but your jobs and reputation in the community will reflect that, as will your ranking at the end of your tour and your options to follow. You want to set yourself apart.......GO TO WORK. Remember that you are an officer first and aviator second. The flying is the fun part, but you will spend more time working on officership and your ground job and studying and getting qualled if you are doing it right. Sorry....got on a rant. Anyway, I think that you have seen a pretty clear picture of all the communities now.......good luck!